Archive for January, 2009

Book: Cosmic Motors: Spaceships, Cars and Pilots of Another Galaxy

January 27, 2009

I just received my copy of a great book:

Cosmic Motors: Spaceships, Cars and Pilots of Another Galaxy

The author is Daniel Simon a men in his early 30th that loves designing cars and science fiction vehicles.

More information on his Cosmic Motos Page

Here is the amazon link: Cosmic Motors: Spaceships, Cars and Pilots of Another Galaxy

Here is a video that shows some of his creations that are also featured in the book

HDRI environmental images and compatible backplates

January 26, 2009

The guys from www.3six0.net offer usefull HDRI environmental images and compatible backplates.

They are also running a competition and offer a free set of HDRI and backplates. For more see there forum and posts at www.cgcars.com

direct link: http://www.cg-cars.com/forum/showthread.php?t=5990

master thesis about blogs

January 25, 2009

Here is an interesting master thesis written by Tamara Bianco. She covers the topics of knowledge blogs and knowledge management. The original title reads as follows: “Bloggen – Pflichtübung oder Passion – Eine empirische Untersuchung von Knowledge Blogs als Tool des persönlichen Wissensmanagements vor dem Hintergrund der Selbstbestimmungstheorie”

I just scanned the thesis but it reminded me on an old problem I face from time to time: “Damn, where did I read about this and that? Now it’s time that I could need it.”

http://www.imb-uni-augsburg.de/files/TamaraBianco_Masterarbeit_KnowledgeBlogs_Web.pdf

VIDEO: How to create FBIK in Maya

January 25, 2009

On 3dm3.com a 15 minutes video tutorial about setting up an Full Body Inverse Kinematic (FBIK) in Maya was posted.  This should be handy if you have to start rigging a character.

How to create FBIK in Maya

VIDEO: How to create FBIK in Maya

http://www.3dm3.com/tutorials/maya/fbik_creation/

…so what is it all about?

January 25, 2009

This blog is my storage point in the net for all the little interesting  information I’m stumbling across while searching for useful stuff.

The main topics will be CG related especialy Autodesk Maya.