i3D – Using Subsurface Scattering Shaders

The guys from www.i3dtutorials.com offer a new free video tutorial about subsurface scattering and Mental Ray. The tutorial is produced in XSI but it should also be helpfull for other applications that use Mental Ray as render engine.
The tutorial is hosted @ www.3DM3.com. It is part of the i3D product Introduction to the Render Tree.

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