3DS Max Tutorials – Using the Production Shaders in Mental Ray

MasterZap wrote about the production shaders a while ago at his blog @ http://mentalraytips.blogspot.com/ and now Dave3D from DMMultimedia is writing some tutorials about the Production Shaders for Mental Ray. In this special Case he uses 3DS Max, but the functionality should also be given within Maya. The first two tutorials can be found here: http://www.dmmultimedia.com/3dtips_11.htm


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